
In that world, it is said that if one should wish it, one can bring back the souls of the dead.īut to trespass upon that land is strictly forbidden.Īgro is suddenly frightened by a noise from behind the trio.

They are memories replaced by ens and naught and etched into stone.īlood, young sprouts, sky - and the one with the ability to control beings created from light. That place.began from the resonance of intersecting points. From here, Lord Emon, a spiritual leader in Wander's society, speaks an esoteric monologue: The game suddenly cuts to a picture of an owl mask amidst a cloudy sky. He places the body on the altar and removes the sheet, revealing Mono, a young woman clothed in a white dress. Here it is shown that Wander is carrying something with him: a body wrapped in a cloth sheet. At the end of the empty hall is an altar. Wander and Agro make their way to the ground floor and the temple's main hall, which is lined with sixteen stone idols. The bridge finally comes to an end at the Shrine of Worship, a gigantic structure in the middle of the Lands. The bridge spans over the Forbidden Lands, a dramatic landscape of plains and canyons with enclosed and cut-off environments ranging from arid deserts to clefts with tall geysers to dark forests and murky crevasses. On the other side lies an enormous bridge of near-otherworldly construction. They arrive at last at their destination: a tall stone gate with a narrow passage. The two have been traveling for a long time on this offbeat path, through murky forests and wet grasslands alike. One cloudy night, a lone kite flies by two longtime companions - Wander and his horse Agro - navigating an unforgiving cliffside path on the edge of a canyon. The game was re-released alongside ICO for the PlayStation 3 on September 27th, 2011, in NTSC regions as The ICO and Shadow of the Colossus Collection. The game sold well, eventually making the "Greatest Hits" lineup of PlayStation 2 games in the year following its release and has received numerous awards for its gameplay, soundtrack, art direction, animation, and overall quality. Shadow of the Colossus enjoyed significantly more coverage by the media than ICO did, due in large part to an extensive viral marketing campaign that helped spread the game's unique concept and style around the gaming community by word of mouth.

The game focuses on a young man, known only to the audience as Wander (or "the Wanderer"), who is tasked with finding and killing sixteen colossi that reside in a desolate expanse of land, in the hopes of resurrecting a sacrificed girl named Mono. Though the game shares many stylistic, aesthetic, and atmospheric elements with ICO, Shadow of the Colossus's core gameplay is quite different. It was first released in October 2005 in North America and Japan, then in Europe and Australia in February 2006. Shadow of the Colossus, released in Japan as Wander and the Colossus (ワンダと巨像 Wanda to Kyozō), is Team ICO's second game.
